Difference between revisions of "Boat"
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{{Transport | {{Transport | ||
|name=Boat |value=1000 [[copper]] | |name=Boat |value=1000 [[copper]] | ||
+ | |descriptors=[ [[Machine]] ] | ||
|ad=7 (5 factor) |gd=7 (5 factor) |will=0 (0 factor) | |ad=7 (5 factor) |gd=7 (5 factor) |will=0 (0 factor) | ||
|stealth=0 | |stealth=0 |
Revision as of 07:59, 17 December 2013
Contents
Boat
Boat 1000 copper
| |
AD 7 (5 factor) GD 7 (5 factor) Will 0 (0 factor) HP 4 Toughness 4 | |
Stealth 0 | |
Descriptors [ Machine ] | |
Size 6 meters Reach 0 meters | |
Carrying Capacity 4000 kilograms Weight 6000 kilograms |
The boat can be equipped with weapons that can fire left, right, forward, and up.
If the boat is over-encumbered, it sinks over the course of 3 rounds.
Crew
Driver, 2 Deckhands, and 1 Gunner per weapon. Everyone is on deck.
Components
Mast (One targetable from all sides other than Bottom): HP 1, Toughness 4. Destroying the mast disables the fastest movement mode currently available to the ship.
Lower Hull (Targetable from all sides other than Top): HP -, Toughness 4. Damaging the lower hull causes the ship to begin filling with water. For every wound inflicted upon the lower hull, the ship takes on 200 kilograms of water per round.
Passengers (Concealment from Front and Rear, targetable from all sides other than Bottom): This is not really a component. Make attacks against the creatures on the deck of the boat at a -1 penalty.
Movement Modes
Slow: Aquatic
- Minimum Speed: 0 meters
- Maximum Speed: 40 meters
- Turning Radius: 30 meters
Fast: Aquatic
- Minimum Speed: 40 meters
- Maximum Speed: 90 meters
- Turning Radius: 40 meters