Difference between revisions of "Blimp"

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(this one might be more appropriate at 0...)
(Blimp)
 
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==== Blimp ====
 
==== Blimp ====
 
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{{Image|Blimp|350px}}
 
{{Vehicle
 
{{Vehicle
|name=Blimp |points=100 |tier=Elite
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|name=Blimp |points=70 |tier=Elite
|ad=9 (24 factor) |gd=10 (40 factor) |will=3 (8 factor)
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|descriptors=[ [[Machine]] ]
 +
|ad=2 |gd=5 |will=2
 
|stealth=-2
 
|stealth=-2
|hp=4 |toughness=6
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|hp=7 |toughness=7
 
|size=40 meters |reach=0 meters |carrying=30000 [[kilograms]] |weight=22000 [[kilograms]]
 
|size=40 meters |reach=0 meters |carrying=30000 [[kilograms]] |weight=22000 [[kilograms]]
 
|powerstorage=6 |powerregeneration=1
 
|powerstorage=6 |powerregeneration=1
 
}}
 
}}
  
The blimp can be equipped with left-, right-, or downward-firing weapons.
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If the blimp is over-encumbered, it sinks 75 meters per round.
 
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If the blimp is over-encumbered, it sinks 30 meters per round.
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===== Components =====
 
===== Components =====
  
'''Manifold''' (Targetable from all sides): HP -, Toughness 4. Damaging the manifold causes the blimp to lose bouyancy. For every wound inflicted upon the manifold, the blimp's carrying capacity decreases by 5000 [[kilograms]].
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'''Manifold''' (Targetable from all sides): HP -, Toughness 6. Damaging the manifold causes the blimp to lose bouyancy. For every wound inflicted upon the manifold, the blimp's carrying capacity decreases by 5000 [[kilograms]].
  
'''Engines''' (One targetable from all sides other than Right, one targetable from all sides other than Left): HP 1, Toughness 6. Destroying one makes it incapable of turning in the direction that one couldn't be targeted from, and disables the Fast movement mode. Destroying both keeps it from using the Slow movement mode either.
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'''Engines''' (One targetable from all sides other than Right, one targetable from all sides other than Left): HP 1, Toughness 6, AD 5. Destroying one makes it incapable of turning in the direction that one couldn't be targeted from, and disables the Fast movement mode. Destroying both keeps it from using the Slow movement mode either.
 
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'''Passengers''' (Concealment from all sides, targetable from all sides other than Top): This is not really a component. Make attacks against the creatures inside the Blimp at a -2 penalty.
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===== Movement Modes =====
 
===== Movement Modes =====
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'''Slow:''' Aerial
 
'''Slow:''' Aerial
 
* Minimum Speed: 0 meters
 
* Minimum Speed: 0 meters
* Maximum Speed: 20 meters
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* Maximum Speed: 150 meters
* Turning Radius: 30 meters
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* Turning Radius: 40 meters
* Instability: 1
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* Climb: 10 meters
 
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'''Fast:''' Aerial
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* Minimum Speed: 20 meters
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* Maximum Speed: 60 meters
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* Turning Radius: 45 meters
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* Instability: 1
 
* Instability: 1

Latest revision as of 23:59, 9 April 2018

Blimp

Blimp.png


Blimp
Elite   —   700 Coins
AD  2     GD 5     Will 2     HP  7     Toughness 7
Descriptors  [ Machine ]
Size  40 meters     Reach 0 meters
Carrying Capacity 30000 kilograms      Weight 22000 kilograms
Power Storage  6     Power Regeneration 1

If the blimp is over-encumbered, it sinks 75 meters per round.

Components

Manifold (Targetable from all sides): HP -, Toughness 6. Damaging the manifold causes the blimp to lose bouyancy. For every wound inflicted upon the manifold, the blimp's carrying capacity decreases by 5000 kilograms.

Engines (One targetable from all sides other than Right, one targetable from all sides other than Left): HP 1, Toughness 6, AD 5. Destroying one makes it incapable of turning in the direction that one couldn't be targeted from, and disables the Fast movement mode. Destroying both keeps it from using the Slow movement mode either.

Movement Modes

Slow: Aerial

  • Minimum Speed: 0 meters
  • Maximum Speed: 150 meters
  • Turning Radius: 40 meters
  • Climb: 10 meters
  • Instability: 1