Difference between revisions of "Bellig"

From Gempunks
Jump to: navigation, search
(Base Stats)
Line 10: Line 10:
 
|tier=Common
 
|tier=Common
 
|ad=5 |gd=5 |will=0 |fortitude=0
 
|ad=5 |gd=5 |will=0 |fortitude=0
|attack=0 |stealth=0 |perception=0 |initiative=0
+
|accuracy=0 |stealth=0 |perception=0 |initiative=0
|hp=1 |toughness=4 |savedc=6
+
|hp=1 |toughness=4 |savedc=6 |damage=0
 
|size=1 meter |reach=1 meter |movement=10 meter [[land speed|land]] with 2 meter jump. 3 meter [[swim speed|swim]] with 5 meter sink.
 
|size=1 meter |reach=1 meter |movement=10 meter [[land speed|land]] with 2 meter jump. 3 meter [[swim speed|swim]] with 5 meter sink.
 
|carrying=9 [[Kilograms]] |strongman=3 |attacks=2 |weight=60-90 [[Kilograms]]
 
|carrying=9 [[Kilograms]] |strongman=3 |attacks=2 |weight=60-90 [[Kilograms]]

Revision as of 06:24, 19 June 2014

Bellig

These hairy, bipedal reptilians are purely carnivorous, and naturally both territorial and violent. They reach adulthood at 2 years old, and are extremely weak with age to the point of death by 40. Unlike Humans, they are not typically pack animals, and would have great difficulty maintaining any sort of technological or linguistic developments if it were not for their genetic memories, and more limited ability to ingest the memories of other creatures by eating their brains.

Base Stats
Bellig
Common   —   3 points
AD  5     GD 5     Will 0     HP  1     Toughness 4
Accuracy  0     Save DC 6
Stealth 0     Perception 0     Agility {{{agility}}}
Descriptors  [ Blooded ], [ Bony ], [ Living ]
Movement  10 meter land with 2 meter jump. 3 meter swim with 5 meter sink.
Size  1 meter     Reach 1 meter
Weight 60-90 Kilograms

By devouring the brain of a creature, the Bellig can learn any one language that creature knew, or a one-hour period of that creature's memories.

Belligs are somewhat attuned with Purple energies to the point that a predominance of other colors can impair their thinking. At the beginning of their turn, if they have more non-Purple gems implanted than Purple ones, they must waste a minor action ignoring the headache.

Forbidden Options

Defender, medic, healer, doctor, warlord, diplomat: Belligs don't have the patience or empathy to appreciate protecting others to that extent.

Unique Options

Brain eater


Ancestral Shaman
Paragon Tier Expertise
Prerequisites  Bellig.
Bonuses:
♦ When rolling to save against a frightening thing you already failed a save against, you get a +2 bonus to your Will Save.
♦ When you eat the brain of a creature you may teleport to any place it has been in the last hour.
♦ You can use a +5 in Supernatural Philosophy or History instead of your normal bonus.