Become the storm

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AnimatedCerulean.png Become the Storm
Legend
Cast Time: Standard Action AND Move Action
Target: You.
Effect: You vanish in a puff of steam, which rapidly grows into a 1 kilometer-wide, 100 meter thick cloud that floats up (potentially seeping through solid rock) until it's at least 5 kilometers above the ground. It produces a constant heavy rain. You're not completely gone: you control the cloud and have an Auditory sense with which to observe the world, but you cannot be targeted. As a move action, you can move the cloud laterally a distance equal to your swim speed or fly speed. As a standard action, you can use the cloud's Lightning Bolt Heavy weapon, which has a range of 1000m/6000m and deals 1d6+2 Electricity damage. As a standard action, you can dismiss the cloud and reappear at its center. You cannot take any other kinds of actions while this spell is bound.

Every round, starting one round after Become the Storm is cast, there's a 10% chance that you'll be lost forever and the cloud will become a normal non-magical storm cloud.