Difference between revisions of "Become the storm"

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(Created page with "<onlyinclude>{{Spell |name=Become the Storm |color=Blue |tier=Legend |action=Clap |casttime=Standard Action AND Move Action |target=You. |e...")
 
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|casttime=[[Standard action|Standard Action]] AND [[Move action|Move Action]]
 
|casttime=[[Standard action|Standard Action]] AND [[Move action|Move Action]]
 
|target=You.
 
|target=You.
|effect=You vanish in a puff of steam, which rapidly grows into a 1 kilometer-wide, 100 meter thick cloud that floats up (potentially seeping through solid rock) until it's at least 5 kilometers above the ground. It produces a constant [[environment|heavy rain]]. You're not completely gone: you control the cloud and have an Auditory sense with which to observe the world, but you cannot be targeted. As a [[move action]], you can move the cloud laterally a distance equal to your [[swim speed]] or [[fly speed]]. As a [[standard action]], you can use the cloud's '''Lightning Bolt''' [[Heavy]] weapon, which has a range of 1000m/6000m and deals 1d6+2 Electricity damage. As a [[standard action]], you can dismiss the cloud and reappear at its center. You cannot take any other kinds of actions while this spell is bound.
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|effect=You vanish in a puff of steam, which rapidly grows into a 1 kilometer-wide, 100 meter thick cloud that floats up at a rate of 100 meters per round (potentially seeping through solid rock) until it's at least 5 kilometers above the ground. It produces a constant [[environment|heavy rain]]. You're not completely gone: you control the cloud and have an Auditory sense with which to observe the world, but you cannot be targeted. As a [[move action]], you can move the cloud laterally a distance equal to your [[swim speed]] or [[fly speed]]. As a [[standard action]], you can use the cloud's '''Lightning Bolt''' [[Heavy]] weapon, which has a range of 1000m/6000m and deals 1d6+2 Electricity damage; it doesn't gain this weapon until it reaches its full altitude. As a [[standard action]], you can dismiss the cloud and reappear at its center. You cannot take any other kinds of actions while this spell is active.
  
Every round, starting one round after '''Become the Storm''' is cast, there's a 10% chance that you'll be lost forever and the cloud will become a normal non-magical storm cloud.
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Every round, starting after the cloud reaches its full altitude, there's a 10% chance that you'll be lost forever and the cloud will become a normal non-magical storm cloud.
 
}}
 
}}
 
</onlyinclude>
 
</onlyinclude>
 
[[Category:Spell]]
 
[[Category:Spell]]

Revision as of 00:44, 9 December 2013

AnimatedCerulean.png Become the Storm
Legend
Cast Time: Standard Action AND Move Action
Target: You.
Effect: You vanish in a puff of steam, which rapidly grows into a 1 kilometer-wide, 100 meter thick cloud that floats up at a rate of 100 meters per round (potentially seeping through solid rock) until it's at least 5 kilometers above the ground. It produces a constant heavy rain. You're not completely gone: you control the cloud and have an Auditory sense with which to observe the world, but you cannot be targeted. As a move action, you can move the cloud laterally a distance equal to your swim speed or fly speed. As a standard action, you can use the cloud's Lightning Bolt Heavy weapon, which has a range of 1000m/6000m and deals 1d6+2 Electricity damage; it doesn't gain this weapon until it reaches its full altitude. As a standard action, you can dismiss the cloud and reappear at its center. You cannot take any other kinds of actions while this spell is active.

Every round, starting after the cloud reaches its full altitude, there's a 10% chance that you'll be lost forever and the cloud will become a normal non-magical storm cloud.