Difference between revisions of "Battlecruiser"
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{{Vehicle | {{Vehicle | ||
− | |name=Battlecruiser |points= | + | |name=Battlecruiser |points=600 |tier=Legend |
− | |ad= | + | |technologies=Military Vehicles |
+ | |descriptors=[ [[Machine]] ] | ||
+ | |ad=2 |gd=5 |will=3 | ||
|stealth=-3 | |stealth=-3 | ||
− | |hp= | + | |hp=12 |toughness=13 |
|size=80 meters |reach=0 meters |carrying=6000000 [[kilograms]] |weight=30000000 [[kilograms]] | |size=80 meters |reach=0 meters |carrying=6000000 [[kilograms]] |weight=30000000 [[kilograms]] | ||
+ | |powerstorage=40 |powerregeneration=10 | ||
}} | }} | ||
− | |||
− | |||
===== Options ===== | ===== Options ===== | ||
− | The Battlecruiser may be given | + | The Battlecruiser may be given either or both of the following options: |
'''Aircraft Carrier:''' The Battlecruiser has aircraft elevators, an internal hangar, and a long flat surface on top. | '''Aircraft Carrier:''' The Battlecruiser has aircraft elevators, an internal hangar, and a long flat surface on top. | ||
− | ''' | + | '''Helicarrier:''' The Battlecruiser gains four '''Rotors''' with HP 1, Toughness 10, and AD 5, targetable from all sides. So long as at least two of them are functional, it has an Aerial '''Airborne''' movement speed before '''Slow''' with a minimum speed of 0 meters, a maximum speed of 75 meters, a turning radius of 10 meters, and 20 meter climb. This movement mode drains 100000 [[kilograms]] of fuel per hour. The Battlecruiser is worth 100 additional points. |
===== Components ===== | ===== Components ===== | ||
− | '''Engine''' (Targetable from Bottom): HP 1, Toughness | + | '''Engine''' (Targetable from Bottom): HP 1, Toughness 10, AD 5. Destroying the engine makes it continue forwards, decelerating by one step each round. |
− | '''Lower Hull''' (Targetable from all sides other than Top): HP -, Toughness | + | '''Lower Hull''' (Targetable from all sides other than Top): HP -, Toughness 13. Damaging the lower hull causes the ship to begin filling with water if it is in the water. For every wound inflicted upon the lower hull, the ship takes on 2000 kilograms of water per round. |
− | + | ||
− | + | ||
===== Movement Modes ===== | ===== Movement Modes ===== | ||
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'''Slow:''' Aquatic | '''Slow:''' Aquatic | ||
* Minimum Speed: 0 meters | * Minimum Speed: 0 meters | ||
− | * Maximum Speed: | + | * Maximum Speed: 200 meters |
− | * Turning Radius: | + | * Turning Radius: 100 meters |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
'''Very Fast:''' Aquatic | '''Very Fast:''' Aquatic | ||
− | * Minimum Speed: | + | * Minimum Speed: 200 meters |
− | * Maximum Speed: | + | * Maximum Speed: 400 meters |
* Turning Radius: 160 meters | * Turning Radius: 160 meters | ||
'''Maximum Throttle:''' Aquatic | '''Maximum Throttle:''' Aquatic | ||
− | * Minimum Speed: | + | * Minimum Speed: 400 meters |
− | * Maximum Speed: | + | * Maximum Speed: 550 meters |
* Turning Radius: 320 meters | * Turning Radius: 320 meters |
Latest revision as of 00:03, 10 April 2018
Battlecruiser
Battlecruiser Legend — 6000 Coins
| |
Technologies: Military Vehicles | |
AD 2 GD 5 Will 3 HP 12 Toughness 13 | |
Descriptors [ Machine ] | |
Size 80 meters Reach 0 meters | |
Carrying Capacity 6000000 kilograms Weight 30000000 kilograms | |
Power Storage 40 Power Regeneration 10 |
Options
The Battlecruiser may be given either or both of the following options:
Aircraft Carrier: The Battlecruiser has aircraft elevators, an internal hangar, and a long flat surface on top.
Helicarrier: The Battlecruiser gains four Rotors with HP 1, Toughness 10, and AD 5, targetable from all sides. So long as at least two of them are functional, it has an Aerial Airborne movement speed before Slow with a minimum speed of 0 meters, a maximum speed of 75 meters, a turning radius of 10 meters, and 20 meter climb. This movement mode drains 100000 kilograms of fuel per hour. The Battlecruiser is worth 100 additional points.
Components
Engine (Targetable from Bottom): HP 1, Toughness 10, AD 5. Destroying the engine makes it continue forwards, decelerating by one step each round.
Lower Hull (Targetable from all sides other than Top): HP -, Toughness 13. Damaging the lower hull causes the ship to begin filling with water if it is in the water. For every wound inflicted upon the lower hull, the ship takes on 2000 kilograms of water per round.
Movement Modes
Slow: Aquatic
- Minimum Speed: 0 meters
- Maximum Speed: 200 meters
- Turning Radius: 100 meters
Very Fast: Aquatic
- Minimum Speed: 200 meters
- Maximum Speed: 400 meters
- Turning Radius: 160 meters
Maximum Throttle: Aquatic
- Minimum Speed: 400 meters
- Maximum Speed: 550 meters
- Turning Radius: 320 meters