Zeppelin
Zeppelin
Zeppelin 25000 copper
| |
AD 9 (20 factor) GD 10 (40 factor) Will 0 (0 factor) HP 4 Toughness 6 | |
Stealth -2 | |
Descriptors [ Machine ] | |
Size 30 meters Reach 0 meters | |
Carrying Capacity 10000 kilograms Weight 12000 kilograms |
The zeppelin can be equipped with left-, right-, or downward-firing weapons.
If the zeppelin is over-encumbered, it sinks 30 meters per round, not half the normal fall speed.
Crew
Driver, 6 Deckhands, and 1 Gunner per weapon.
Components
Manifold (Targetable from all sides): HP -, Toughness 4. Damaging the manifold causes the zeppelin to lose bouyancy. For every wound inflicted upon the manifold, the zeppelin's carrying capacity decreases by 3000 kilograms.
Furnace (Total cover from all sides, targetable from all sides other than Top): HP 2, Toughness 8. Destroying the Unlimited furnace that powers the Zeppelin causes it's carrying capacity to decrease by 500 kilograms per round..
Passengers (Concealment from all sides, targetable from all sides other than Top): This is not really a component. Make attacks against the creatures inside the Zeppelin at a -1 penalty.
Movement Modes
Slow: Aerial
- Minimum Speed: 0 meters
- Maximum Speed: 25 meters
- Turning Radius: 40 meters
Fast: Aerial
- Minimum Speed: 25 meters
- Maximum Speed: 50 meters
- Turning Radius: 60 meters