Difference between revisions of "Happy bunny"

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(Advancement)
 
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===== Advancement =====
 
===== Advancement =====
  
If it gets either of the following advancements, the Happy Bunny becomes Elite tier.
+
If it gets either of the following advancements, the Happy Bunny becomes Elite tier (giving it +1 HP).
  
 
'''Great Despair (5 points):''' The sudden cessation of happiness from its stare ability [[stunned|stuns]] for 1 round. The Happy Bunny gains an [[Advanced Specialties]].
 
'''Great Despair (5 points):''' The sudden cessation of happiness from its stare ability [[stunned|stuns]] for 1 round. The Happy Bunny gains an [[Advanced Specialties]].
  
 
'''Hopper (5 points):''' The Happy Bunny gets +6 meters to jump distance, +5 meters to its movement speeds, +1 damage with [[unarmed]] attacks. The Happy Bunny gains an [[Advanced Specialties]].
 
'''Hopper (5 points):''' The Happy Bunny gets +6 meters to jump distance, +5 meters to its movement speeds, +1 damage with [[unarmed]] attacks. The Happy Bunny gains an [[Advanced Specialties]].

Latest revision as of 01:56, 11 June 2024

Happy Bunny

Happy bunny.png

A Happy Bunny is a small long-eared mammalian creature with a perpetual grin. It eats and generates joy.

Happy Bunnies are not particularly smart, and can only speak Grassmuncher languages. It starves if it doesn't eat the joy of creatures at least three times per day.

Happy Bunny
Common   —   11 points
AD  6     GD 5     Will 2     HP  1     Toughness 3
Muscle -2     Accuracy  1     Save DC 5     Magic Power -1
Stealth 0     Perception 0     Agility 1
Fear Response  Flee
Descriptors  [ Blooded ], [ Bony ], [ Living ], [ Pink ]
Movement  20 meter land speed with 4 meter jump. 10 meter swim speed with 5 meter sink.
Size  0.5 meters     Reach 0.5 meters
Carrying Capacity 2.5 kilograms      Weight 8 Kilograms
Basic Specialties  Physical Evasion, Slippery Wit, Stubborn, Offensive
Extras  Small

By staring deeply into the eyes of a creature as a standard action, the Happy Bunny can attempt to drain all happiness from it. If the victim fails a Will save the victim's ability to feel happiness is devoured: the creature becomes immune to [ Joy ] effects for 1 hour. This [ Joy ] immunity is bound to the Happy Bunny. The sudden cessation of happiness stuns the creature until the end of the current turn. The Happy Bunny can only use this ability on a creature who it can see and who can see it.

Advancement

If it gets either of the following advancements, the Happy Bunny becomes Elite tier (giving it +1 HP).

Great Despair (5 points): The sudden cessation of happiness from its stare ability stuns for 1 round. The Happy Bunny gains an Advanced Specialties.

Hopper (5 points): The Happy Bunny gets +6 meters to jump distance, +5 meters to its movement speeds, +1 damage with unarmed attacks. The Happy Bunny gains an Advanced Specialties.