Difference between revisions of "Geohyrax"
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Geohyrax's [[unarmed]] attacks deal 1d6+9 damage ([[Strongman]] included). | Geohyrax's [[unarmed]] attacks deal 1d6+9 damage ([[Strongman]] included). | ||
− | As a [[standard action]], the geohyrax can leap 160 meters and create shearing where it lands | + | As a [[standard action]], the geohyrax can leap 160 meters and create shearing where it lands: if it lands on the ground, it chooses a four-edged section of earth centered on the landing point, each edge being 40 to 160 meters long, and makes that section of earth plunge into the ground a distance of 10 meters. The grinding of earth against earth is audible from 300 meters away. |
As a [[standard action]], the geohyrax can make a fissure in the ground, splitting the ground in a line starting from the geohyrax, 2 meters wide by 10 meters deep, and 300 meters long. Creatures of [[size]] 2 meters or less touching the split region fall in unless saved by a [[grab ledge]] or other effect. The creation of the fissure is audible from 300 meters away. | As a [[standard action]], the geohyrax can make a fissure in the ground, splitting the ground in a line starting from the geohyrax, 2 meters wide by 10 meters deep, and 300 meters long. Creatures of [[size]] 2 meters or less touching the split region fall in unless saved by a [[grab ledge]] or other effect. The creation of the fissure is audible from 300 meters away. |
Revision as of 08:58, 17 October 2016
Geohyrax
The geohyrax is a large creature of earth and stone which superficially resembles a rodent. It has small pointed ears and a pair of teeth that stick out of the front of its upper jaw.
Geohyraxes are not particularly smart, and can only speak Grassmuncher languages.
Geohyrax Legend — 335 points
| |
AD 5 GD 10 Will 2 HP 6 Toughness 8 | |
Accuracy 2 Save DC 8 Magic Power 1 | |
Stealth 2 Perception 3 Agility 2 | |
Descriptors [ Living ] | |
Movement 66 meter land speed with 40 meter jump. 31 meter swim speed with 15 meter sink. 16 meter burrow speed. | |
Size 16 meters Reach 5.06 meters | |
Weight 409600 Kilograms | |
Basic Specialties Ungrabbable, Defensive, Offensive, Brutal, Sturdy | |
Advanced Specialties Avoider 2, Ungrabbable 2, Determined 2, Aggressive 3, Might & Magic, Stealthy 2, Perceptive 2, Energetic, Sturdy 3, Super-Sturdy 2 | |
Extras Big 3 |
Geohyrax's unarmed attacks deal 1d6+9 damage (Strongman included).
As a standard action, the geohyrax can leap 160 meters and create shearing where it lands: if it lands on the ground, it chooses a four-edged section of earth centered on the landing point, each edge being 40 to 160 meters long, and makes that section of earth plunge into the ground a distance of 10 meters. The grinding of earth against earth is audible from 300 meters away.
As a standard action, the geohyrax can make a fissure in the ground, splitting the ground in a line starting from the geohyrax, 2 meters wide by 10 meters deep, and 300 meters long. Creatures of size 2 meters or less touching the split region fall in unless saved by a grab ledge or other effect. The creation of the fissure is audible from 300 meters away.