Difference between revisions of "Boat"
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|size=6 meters |reach=0 meters |carrying=4000 [[kilograms]] |weight=6000 [[kilograms]] | |size=6 meters |reach=0 meters |carrying=4000 [[kilograms]] |weight=6000 [[kilograms]] | ||
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If the boat is over-encumbered, it sinks over the course of 3 rounds. | If the boat is over-encumbered, it sinks over the course of 3 rounds. | ||
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===== Crew ===== | ===== Crew ===== | ||
− | Driver | + | Driver and 2 Deckhands. Everyone is on deck. |
===== Components ===== | ===== Components ===== |
Revision as of 04:31, 7 February 2014
Contents
Boat
Boat 1000 copper
| |
AD 7 (5 factor) GD 7 (5 factor) Will 0 (0 factor) HP 4 Toughness 4 | |
Stealth 0 | |
Descriptors [ Machine ] | |
Size 6 meters Reach 0 meters | |
Carrying Capacity 4000 kilograms Weight 6000 kilograms |
If the boat is over-encumbered, it sinks over the course of 3 rounds.
Crew
Driver and 2 Deckhands. Everyone is on deck.
Components
Mast (One targetable from all sides other than Bottom): HP 1, Toughness 4. Destroying the mast disables the fastest movement mode currently available to the ship.
Lower Hull (Targetable from all sides other than Top): HP -, Toughness 4. Damaging the lower hull causes the ship to begin filling with water. For every wound inflicted upon the lower hull, the ship takes on 200 kilograms of water per round.
Passengers (Concealment from Front and Rear, targetable from all sides other than Bottom): This is not really a component. Make attacks against the creatures on the deck of the boat at a -1 penalty.
Movement Modes
Slow: Aquatic
- Minimum Speed: 0 meters
- Maximum Speed: 100 meters
- Turning Radius: 30 meters
Fast: Aquatic
- Minimum Speed: 100 meters
- Maximum Speed: 225 meters
- Turning Radius: 40 meters