Difference between revisions of "Ball lightning"
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|advancedspecialties=Violent, Aggressive | |advancedspecialties=Violent, Aggressive | ||
|ad=8 |gd=7 |will=1 | |ad=8 |gd=7 |will=1 | ||
− | | | + | |accuracy=2 |initiative=0 |stealth=-1 |perception=1 |
|movement=25 meter [[fly speed]] with 0 meter aerobatics distance. | |movement=25 meter [[fly speed]] with 0 meter aerobatics distance. | ||
|hp=1 |toughness=4 | |hp=1 |toughness=4 |
Revision as of 04:19, 17 June 2014
Ball Lightning
Ball lightning is a small, spherical ball of electricity, which floats gently around. It has a Lightning Bolt attack with 20m/50m range, which deals 1d6+1 Electricity damage and stuns creatures it wounds until the end of the current turn; it cannot use this attack twice on the same creature during the same turn.
If ball lightning collides with the ground (or unattended objects connected to the ground) for any reason, it is destroyed.
Ball lightning is not particularly smart. It cannot eat, so it eventually starves to death.
Ball Lightning Elite — 25 points
| |
AD 8 GD 7 Will 1 HP 1 Toughness 4 | |
Accuracy 2 Save DC 6 | |
Stealth -1 Perception 1 Agility {{{agility}}} | |
Descriptors [ Machine ] | |
Movement 25 meter fly speed with 0 meter aerobatics distance. | |
Size 1 meter Reach 1 meter | |
Weight None. | |
Basic Specialties Avoider, Ungrabbable, Defensive, Offensive, Violent | |
Advanced Specialties Violent, Aggressive |