Difference between revisions of "Metempsychotic sickle"
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|value=400 | |value=400 | ||
|weight=2 kilograms | |weight=2 kilograms | ||
− | |damage=1d6 | + | |descriptors=[ [[Muscle-Damage]] ] |
+ | |damage=1d6 Physical | ||
|handedness=Can only be used one-handed. | |handedness=Can only be used one-handed. | ||
|effect1=When you successfully use the Sickle to [[disarm]], you may be holding the disarmed item if you have free hands. | |effect1=When you successfully use the Sickle to [[disarm]], you may be holding the disarmed item if you have free hands. | ||
|effect2={{Icon|Pink}} When you [[dead|kill]] a creature with the Metempsychotic Sickle, their [[soul]] is immediately transferred to the body of the nearest creature with a partially formed soul, replacing that soul. This does prevent effects like [[raise dead]] from restoring the creature, until the creature's new body is killed: then, either one of the bodies may be raised, but not both. | |effect2={{Icon|Pink}} When you [[dead|kill]] a creature with the Metempsychotic Sickle, their [[soul]] is immediately transferred to the body of the nearest creature with a partially formed soul, replacing that soul. This does prevent effects like [[raise dead]] from restoring the creature, until the creature's new body is killed: then, either one of the bodies may be raised, but not both. | ||
− | |||
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Item]] | [[Category:Item]] |
Latest revision as of 18:22, 19 December 2015
Metempsychotic Sickle Magic Weapon
| |
This is an implement for severing creature's souls from their lifeless bodies. | |
[ Muscle-Damage ] | |
Value 400 copper Weight 2 kilograms
| |
Damage: 1d6 Physical | |
Handedness: Can only be used one-handed. | |
Effects: When you successfully use the Sickle to disarm, you may be holding the disarmed item if you have free hands. | |
When you kill a creature with the Metempsychotic Sickle, their soul is immediately transferred to the body of the nearest creature with a partially formed soul, replacing that soul. This does prevent effects like raise dead from restoring the creature, until the creature's new body is killed: then, either one of the bodies may be raised, but not both. |