Talking skull: Difference between revisions
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Foxwarrior (talk | contribs) Created page with "=== Talking Skull === A talking skull is an undead skull, typically found scavenging for bones to eat in graveyards. These skulls have a heavy Bright Flash weapon, wh..." |
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=== Talking Skull === | ==== Talking Skull ==== | ||
A talking skull is an [[undead]] skull, typically found scavenging for bones to eat in graveyards. These skulls have a [[heavy]] Bright Flash weapon, which makes 1d8 Light damage attacks against all creatures and unattended objects in a 90 degree, 5 meter conical [[spray]], and a Bright Beam weapon, which has 30m/50m range and deals 1d8 Light damage. | A talking skull is an [[undead]] skull, typically found scavenging for bones to eat in graveyards. These skulls have a [[heavy]] Bright Flash weapon, which makes 1d8 Light damage attacks against all creatures and unattended objects in a 90 degree, 5 meter conical [[spray]], and a Bright Beam weapon, which has 30m/50m range and deals 1d8 Light damage. | ||
Revision as of 05:53, 20 March 2013
Talking Skull
A talking skull is an undead skull, typically found scavenging for bones to eat in graveyards. These skulls have a heavy Bright Flash weapon, which makes 1d8 Light damage attacks against all creatures and unattended objects in a 90 degree, 5 meter conical spray, and a Bright Beam weapon, which has 30m/50m range and deals 1d8 Light damage.
Talking skulls live on a diet of bones. They are somewhat intelligent. While a talking skull doesn't have the memories or personality of its former owner, it can speak the languages its owner possessed in life, as well as learning new ones.
| Talking Skull Common — 18 points
| |
| AD 7 (4 factor) GD 5 (0 factor) Will 2 (8 factor) HP 1 Toughness 3 | |
| Accuracy {{{accuracy}}} Save DC {{{savedc}}} | |
| Stealth 1 Perception 3 Agility {{{agility}}} | |
| Descriptors {{{descriptors}}} | |
| Movement 2 meter land speed with 0.5 meter jump distance. 2 meter burrow speed. | |
| Size 0.25 meters Reach 0.25 meters | |
| Weight {{{weight}}} | |
| Skills History +2, Bluff +2, Strongman -1 |
