Spinejammer: Difference between revisions
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Revision as of 18:33, 19 December 2015
| Spinejammer Weapon
| |
| This device | |
| Coins 20 Weight 2 kilograms
| |
| Damage: 1d6+1 Electricity | |
| Handedness: Spinejammers can only be wielded in one hand. | |
| Effects: On a successful wound, the spinejammer is attached to the target. While attached to a target, that target is paralyzed. | |
| Detaching the spinejammer from a creature within reach is a standard AND move action. | |
| Special: The Spinejammer targets GD at a -2 penalty instead of AD. |
