Recoil compensator: Difference between revisions

From Gempunks
you have the power, now spend it
both things compensate for recoil ya'know
Line 3: Line 3:
|adf=5 |gdf=4 |willf=0
|adf=5 |gdf=4 |willf=0
|attackf=7 |perceptionf=2
|attackf=7 |perceptionf=2
|bonus1=When you [[aim]], you may spend [[Power]] to have the bonus to [[Accuracy]] apply to additional attacks you make before your next turn: one more attack gets the bonus for every [[Power]] spent.
|bonus1=All weapons you wield function as though you had carefully placed [[stand|stands]] for them.
|bonus2=By spending 2 [[Power]], you may make a [[Heavy]] weapon non-[[Heavy]] for the next attack it makes this round. The [[Power]] cost increases by 2 each time you use this ability in a round.
|bonus2=By spending 2 [[Power]], you may make a [[Heavy]] weapon non-[[Heavy]] for the next attack it makes this round. The [[Power]] cost increases by 2 each time you use this ability in a round.
}}
}}

Revision as of 02:17, 26 January 2015

Recoil Compensator
Paragon Tier Augment
Bonuses:
♦ All weapons you wield function as though you had carefully placed stands for them.
♦ By spending 2 Power, you may make a Heavy weapon non-Heavy for the next attack it makes this round. The Power cost increases by 2 each time you use this ability in a round.