Railgun: Difference between revisions

From Gempunks
price back down to 40
oops, was looking at the wrong number. Back up to a lot you go
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|name=Railgun
|name=Railgun
|itemtype=Weapon
|itemtype=Weapon
|damage=1d6+5 Physical
|damage=1d6+9 Physical
|points=40 |weight=3500 [[Kilograms]]
|points=130 |weight=3500 [[Kilograms]]
|range=120m/1000m/30000m
|range=120m/1000m/30000m
|reload=[[Standard action|Standard Action]]
|reload=[[Standard action|Standard Action]]
|handedness=Reloading uses two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty.
|handedness=Reloading uses two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty.
|ammunition=A round weighs 5 [[Kilograms]], and each attack also costs 2 [[power]].
|ammunition=A round weighs 5 [[Kilograms]], and each attack also costs 3 [[power]].
|effect1=Shells fired travel at a rate of 37500 meters per round.
|effect1=Shells fired travel at a rate of 37500 meters per round.
|supersize=''Supercooling:'' The railgun is no longer [[Heavy]].
|supersize=''Supercooling:'' The railgun is no longer [[Heavy]].

Revision as of 04:45, 6 February 2014

Railgun
Weapon
Coins 1300
Weight 3500 Kilograms
Damage: 1d6+9 Physical
Range: 120m/1000m/30000m
Reload Time: Standard Action
Ammunition: A round weighs 5 Kilograms, and each attack also costs 3 power.
Handedness: Reloading uses two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty.
Effects: Shells fired travel at a rate of 37500 meters per round.
Supersize: Supercooling: The railgun is no longer Heavy.

Car Launcher: The railgun can launch vehicles and metallic creatures weighing up to 10 times as much as a normal projectile, at targets up to 10000 meters away. They travel only 3000 meters per round. The vehicle or creature takes fall damage when it lands.

Special: The railgun is a Heavy Piercing Gun.