Autogun: Difference between revisions
From Gempunks
Foxwarrior (talk | contribs) I'm torn between making it better because it's so massive, or keeping it sane |
Foxwarrior (talk | contribs) silly me, the range is unwieldy |
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|damage=1d6+2 Physical | |damage=1d6+2 Physical | ||
|points=15 |weight=200 [[Kilograms]] | |points=15 |weight=200 [[Kilograms]] | ||
|range= | |range=10m/250m/2500m | ||
|reload=The auto-loader takes 1 round to reload. | |reload=The auto-loader takes 1 round to reload. | ||
|handedness=Reloading requires two hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty. | |handedness=Reloading requires two hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty. | ||
Revision as of 08:05, 9 March 2013
| Autogun Weapon
| |
| Coins 150 Weight 200 Kilograms
| |
| Damage: 1d6+2 Physical | |
| Range: 10m/250m/2500m | |
| Reload Time: The auto-loader takes 1 round to reload. | |
| Ammunition: A clip is good for 10 attacks, and weighs 50 Kilograms. | |
| Handedness: Reloading requires two hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty. | |
| Effects: When used to perform a Ranged Guard, you may accept a -2 penalty to all attacks during the Ranged Guard in exchange for being able to take as many attacks as there are opportunities for them. | |
| Special: The Autogun is a Gun. |
