Plasma cannon: Difference between revisions
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|name=Plasma Cannon | |name=Plasma Cannon | ||
|itemtype=Weapon | |itemtype=Weapon | ||
|damage=1d6+ | |damage=1d6+3 Heat | ||
|points= | |points=35 |weight=2000 [[Kilograms]] | ||
|range=80m/120m/180m | |range=80m/120m/180m | ||
|reload=[[Standard action|Standard Action]] | |reload=[[Standard action|Standard Action]] | ||
Revision as of 03:10, 6 August 2014
| Plasma Cannon Weapon
| |
| Coins 350 Weight 2000 Kilograms
| |
| Damage: 1d6+3 Heat | |
| Range: 80m/120m/180m | |
| Reload Time: Standard Action | |
| Ammunition: A plasma cartridge weighs 50 Kilograms. | |
| Handedness: Reloading uses two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty. | |
| Effects: The plasma cannon attacks all creatures and unattended objects in a 10 meter radius blast. It lights targets it wounds on fire. | |
| Supersize: Supercooling: The plasma cannon is no longer Heavy. | |
| Special: The plasma cannon is a Heavy Gun. |
