Missile bracket: Difference between revisions
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| |points=15 |weight=20 [[Kilograms]] | |points=15 |weight=20 [[Kilograms]] | ||
| |range=100m/300m/1500m/30000m | |range=100m/300m/1500m/30000m | ||
| |siegereload= | |siegereload=20 Kilograms | ||
| |handedness=Reloading requires two hands. | |handedness=Reloading requires two hands. | ||
| |ammunition=A large missile weighs  | |ammunition=A large missile weighs 20 [[Kilograms]] and is worth 20 points. | ||
| |effect1=After the missile strikes, it  | |effect1=After the missile strikes, it detonates. | ||
| |effect2=Large missiles fired travel at a rate of 20000 meters per round, altering course to continue towards the originally specified target as necessary. | |effect2=Large missiles fired travel at a rate of 20000 meters per round, altering course to continue towards the originally specified target as necessary. | ||
| |warhead=8 [[Kilograms]] | |||
| }} | }} | ||
Revision as of 06:48, 23 April 2015
|   | 
| Missile Bracket Weapon | |
| [ Heavy ], [ Loud ], [ Trigger Grip ] | |
| Coins 150 Weight 20 Kilograms | |
| Damage: 1d8+9 Physical | |
| Demolition: 8 | |
| Range: 100m/300m/1500m/30000m | |
| Incremental Reload: 20 Kilograms | |
| Ammunition: A large missile weighs 20 Kilograms and is worth 20 points. | |
| Handedness: Reloading requires two hands. | |
| Effects: After the missile strikes, it detonates. | |
| Large missiles fired travel at a rate of 20000 meters per round, altering course to continue towards the originally specified target as necessary. | |
| Warhead: 8 Kilograms | 
