Missile bracket: Difference between revisions
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|points=5 |weight=20 [[Kilograms]] | |points=5 |weight=20 [[Kilograms]] | ||
|range=100m/300m/1500m/50000m | |range=100m/300m/1500m/50000m | ||
| | |siegereload=100 Kilograms | ||
|handedness=Reloading requires two hands. | |handedness=Reloading requires two hands. | ||
|ammunition=A large missile weighs 100 [[Kilograms]] and is worth 3 points. | |ammunition=A large missile weighs 100 [[Kilograms]] and is worth 3 points. | ||
Revision as of 09:06, 28 January 2015
| Large Missile Bracket Weapon
| |
| [ Heavy ], [ Loud ], [ Trigger Grip ] | |
| Coins 50 Weight 20 Kilograms
| |
| Damage: 1d8+4 Physical | |
| Range: 100m/300m/1500m/50000m | |
| Incremental Reload: 100 Kilograms | |
| Ammunition: A large missile weighs 100 Kilograms and is worth 3 points. | |
| Handedness: Reloading requires two hands. | |
| Effects: The large missile attacks all targets in a 5 meter radius blast. It deals +6 damage to the target in the center. | |
| Large missiles fired travel at a rate of 20000 meters per round, altering course to continue directly towards the originally specified target as necessary. |
