Laser cannon: Difference between revisions
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Foxwarrior (talk | contribs) it's gotta be able to compete with all those excessive cannons |
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|descriptors=[ [[Heavy]] ], [ [[Loud]] ], [ [[Trigger Grip]] ] | |descriptors=[ [[Heavy]] ], [ [[Loud]] ], [ [[Trigger Grip]] ] | ||
|damage=1d8+10 Light | |damage=1d8+10 Light | ||
|points= | |points=110 |weight=1500 [[Kilograms]] | ||
|range=50m/250m/Unlimited | |range=50m/250m/Unlimited | ||
|handedness=Reloading uses no hands. | |handedness=Reloading uses no hands. | ||
Revision as of 05:12, 14 February 2015
| Laser Cannon Weapon
| |
| [ Heavy ], [ Loud ], [ Trigger Grip ] | |
| Coins 1100 Weight 1500 Kilograms
| |
| Damage: 1d8+10 Light | |
| Range: 50m/250m/Unlimited | |
| Ammunition: Each attack costs 4 power, plus an additional power equal to its Charge. | |
| Handedness: Reloading uses no hands. | |
| Effects: The Laser Cannon attacks all targets in a one meter wide beam-shaped spray. | |
| Each round in which it is fired, the Laser Cannon's Charge increases by either 1 or 2, your choice. It deals additional damage equal to its Charge. If it is not fired for a round, its Charge decreases to 0 again. | |
| The Laser Cannon gets -1 Damage for every 5000 meters of distance to the target through transparent gases of 0.5 Atmospheres or more. |
