Laser cannon: Difference between revisions
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Foxwarrior (talk | contribs) going for a more Laser Chaingun-like approach then |
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|points=15 |weight=1500 [[Kilograms]] | |points=15 |weight=1500 [[Kilograms]] | ||
|range=50m/250m/Unlimited | |range=50m/250m/Unlimited | ||
|handedness=Reloading uses no hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty. | |handedness=Reloading uses no hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty. | ||
|ammunition=Each attack costs 4 [[power]], plus an additional [[power]] equal to its Charge. | |ammunition=Each attack costs 4 [[power]], plus an additional [[power]] equal to its Charge. | ||
Revision as of 06:24, 25 November 2013
| Laser Cannon Weapon
| |
| Coins 150 Weight 1500 Kilograms
| |
| Damage: 1d8+2 Light | |
| Range: 50m/250m/Unlimited | |
| Ammunition: Each attack costs 4 power, plus an additional power equal to its Charge. | |
| Handedness: Reloading uses no hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty. | |
| Effects: The Laser Cannon attacks all targets in a one meter wide beam-shaped spray. | |
| Each round in which it is fired, the Laser Cannon's Charge increases by 1. It deals additional damage equal to its Charge. If it is not fired for a round, its Charge decreases to 0 again. | |
| Special: The Laser Cannon is a Heavy Gun. |
