Hyperenhanced scent: Difference between revisions

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|name=Hyperenhanced Scent |tier=Elite |classtype=Genomorph
|name=Hyperenhanced Scent |tier=Elite |classtype=Genomorph
|prerequisites=None.
|prerequisites=None.
|adf=1 |gdf=1 |willf=2 |fortitudef=4
|adf=1 |gdf=1 |willf=4
|attackf=2 |stealthf=1 |perceptionf=2
|attackf=2 |stealthf=1 |perceptionf=2
|bonus1=You have an impressive sense of scent, and can track scents up to 10 hours old while not running. Breaks in the scent trail of more than 2 meters require the attack dog to find the scent again; breaks include running water, very strong other scents, and regions that were burned or rained on after the trail was created.
|bonus1=You have an impressive sense of scent, and can track scents up to 10 hours old while not running. Breaks in the scent trail of more than 2 meters require the attack dog to find the scent again; breaks include running water, very strong other scents, and regions that were burned or rained on after the trail was created.

Revision as of 03:05, 17 April 2013

Hyperenhanced Scent
Elite Tier Genomorph
Prerequisites  None.
Bonuses:
♦ You have an impressive sense of scent, and can track scents up to 10 hours old while not running. Breaks in the scent trail of more than 2 meters require the attack dog to find the scent again; breaks include running water, very strong other scents, and regions that were burned or rained on after the trail was created.
♦ You can smell fear, allowing you to automatically detect scared creatures within a 20 meter blast.
♦ You get a +2 bonus to Insight against creatures you can smell within 5 meters.