Grenade launcher: Difference between revisions

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gotta be competitive or something
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|damage=1d6-1 Physical
|damage=1d6-1 Physical
|points=6 |weight=3 [[Kilograms]]
|points=6 |weight=3 [[Kilograms]]
|range=40m/100m
|range=40m/100m/300m
|reload=[[Standard action]].
|reload=[[Standard action]].
|handedness=Reloading requires two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty.
|handedness=Reloading requires two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty.

Revision as of 23:32, 8 February 2014

Grenade Launcher
Weapon
Coins 60
Weight 3 Kilograms
Damage: 1d6-1 Physical
Range: 40m/100m/300m
Reload Time: Standard action.
Ammunition: The grenade launcher can be loaded with up to six of any types of grenade.
Handedness: Reloading requires two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty.
Effects: The grenade does its normal effect, using the Grenade Launcher's range.
Special: The Grenade Launcher fires arcing projectiles, allowing you to fire over obstacles; the grenades miss as far as when thrown.