Grenade launcher: Difference between revisions
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|damage=1d6-1 Physical | |damage=1d6-1 Physical | ||
|points=6 |weight=3 [[Kilograms]] | |points=6 |weight=3 [[Kilograms]] | ||
|range=40m/100m | |range=40m/100m/300m | ||
|reload=[[Standard action]]. | |reload=[[Standard action]]. | ||
|handedness=Reloading requires two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty. | |handedness=Reloading requires two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty. | ||
Revision as of 23:32, 8 February 2014
| Grenade Launcher Weapon
| |
| Coins 60 Weight 3 Kilograms
| |
| Damage: 1d6-1 Physical | |
| Range: 40m/100m/300m | |
| Reload Time: Standard action. | |
| Ammunition: The grenade launcher can be loaded with up to six of any types of grenade. | |
| Handedness: Reloading requires two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty. | |
| Effects: The grenade does its normal effect, using the Grenade Launcher's range. | |
| Special: The Grenade Launcher fires arcing projectiles, allowing you to fire over obstacles; the grenades miss as far as when thrown. |
