Geoman: Difference between revisions
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==== Geomans ==== | ==== Geomans ==== | ||
Geomans are intelligent humanoids from the geometric kingdom of lifeforms. They are composed of 9 cylinders, with rounded ends and joints, and a spherical head. On the head are a pair of extremely expressive eyes. Two of its cylinder ends function as "hands" via a special attractive force that allows them to touch things and pick them up or manipulate them. | Geomans are intelligent humanoids from the geometric kingdom of lifeforms. They are composed of 9 cylinders, with rounded ends and joints, and a spherical head. On the head are a pair of extremely expressive eyes. Two of its cylinder ends function as "hands" via a special attractive force that allows them to touch things and pick them up or manipulate them. A Geoman speaks by making sounds come from its "mouth": a wedge-shaped indentation in its head that appears and disappears rapidly while talking, filled with large square teeth and a thick tongue. | ||
===== Base Stats ===== | ===== Base Stats ===== | ||
Revision as of 07:26, 19 September 2014
Geomans
Geomans are intelligent humanoids from the geometric kingdom of lifeforms. They are composed of 9 cylinders, with rounded ends and joints, and a spherical head. On the head are a pair of extremely expressive eyes. Two of its cylinder ends function as "hands" via a special attractive force that allows them to touch things and pick them up or manipulate them. A Geoman speaks by making sounds come from its "mouth": a wedge-shaped indentation in its head that appears and disappears rapidly while talking, filled with large square teeth and a thick tongue.
Base Stats
| Geoman Common — 3 points
| |
| AD 5 GD 5 Will 0 HP 1 Toughness 4 | |
| Accuracy 0 Save DC 6 | |
| Stealth 0 Perception 0 Agility {{{agility}}} | |
| Descriptors [ Blooded ], [ Bony ], [ Living ], [ Angel ] | |
| Movement 12 meter land with 2 meter jump. 3 meter swim with 5 meter sink. | |
| Size 1 meter Reach 1 meter | |
| Weight 70 Kilograms | |
| Race Geoman |
Note that although most Geomans are [ Angels ], the Naturalize spell means that some of them may have recently stopped being [ Angels ], or could be descended from Geomans who were Naturalized in ages past.
Geomans are somewhat attuned with Gray energies to the point that a predominance of other colors can make them disappear into nothingness. At the beginning of their turn, if they have more non-Gray gems implanted than Gray ones, they take 1d10-2 Void damage.
