Death ward: Difference between revisions

From Gempunks
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I guess that so long as there are so many other ways to become immune to death by wounds, this one should at least have an advantage of its own.
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|casttime=[[Standard action|Standard Action]]
|casttime=[[Standard action|Standard Action]]
|target=Creature within 30 meters
|target=Creature within 30 meters
|effect=If the target fails a Will save, they are protected by a Death Ward for 2 rounds. While protected by a Death Ward, they cannot [[dead|die]] or fall [[unconscious]], but they also cannot regain [[HP]].
|effect=If the target fails a Will save, they are protected by a Death Ward for 4 rounds. While protected by a Death Ward, they cannot [[dead|die]] or fall [[unconscious]], but they also cannot regain [[HP]].
}}
}}
</onlyinclude>
</onlyinclude>
[[Category:Spell]]
[[Category:Spell]]

Revision as of 08:22, 16 January 2014

 Death Ward
Legend
The target becomes deathly pale.
Target: Creature within 30 meters
Effect: If the target fails a Will save, they are protected by a Death Ward for 4 rounds. While protected by a Death Ward, they cannot die or fall unconscious, but they also cannot regain HP.