Animate whip: Difference between revisions

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Animate Whip
Weapon
[ Muscle-Damage ]
Coins 20
Weight 1 Kilogram
Damage: 1d6 Physical
Handedness: The Animate Whip can be wielded in one hand, or two hands for +1 Damage.
Effects: The Animate Whip can be used to grapple. It can be commanded to Tie Up with or without the owner holding it, and does so with a +3 Attack roll and a +6 Items check.
Special: The Animate Whip increases the wielder's reach by 1 meter.