Champion: Difference between revisions

From Gempunks
see, this is a place where making Will Saves into an attack would be helpful
 
a default has been declared
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|bonus1=You get +1 to [[Will Saves]] against effects caused by your ''Prey''.
|bonus1=You get +1 to [[Will Saves]] against effects caused by your ''Prey''.
|bonus2=You can [[melee guard]] as a [[standard action]], but can only make a single non-[[heavy]] attack when doing so.
|bonus2=You can [[melee guard]] as a [[standard action]], but can only make a single non-[[heavy]] attack when doing so.
|bonus3=As a [[standard action]] you can ''Challenge'' your ''Prey''. If they hear you, they must make a Will Save (DC as per a spell) or get -2 to [[Attack Bonus]] and Save DCs against creatures other than yourself until they either stop being your ''Prey'', you use this ability again, or 1 minute passes.
|bonus3=As a [[standard action]] you can ''Challenge'' your ''Prey''. If they hear you, they must make a Will Save or get -2 to [[Attack Bonus]] and Save DCs against creatures other than yourself until they either stop being your ''Prey'', you use this ability again, or 1 minute passes.
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Revision as of 04:01, 14 February 2014

Champion
Legend Tier Expertise
Prerequisites  Tracker or Duelist
Bonuses:
♦ You get +1 to Will Saves against effects caused by your Prey.
♦ You can melee guard as a standard action, but can only make a single non-heavy attack when doing so.
♦ As a standard action you can Challenge your Prey. If they hear you, they must make a Will Save or get -2 to Attack Bonus and Save DCs against creatures other than yourself until they either stop being your Prey, you use this ability again, or 1 minute passes.