Parrier: Difference between revisions
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{{Classlevel | {{Classlevel | ||
|name= | |name=Parrier | ||
|tier=Elite | |tier=Elite | ||
|bonus1=As an [[immediate action]] you can ''Deflect'': Make a non-[[Heavy]] melee attack against a projectile within reach. If you already had this ability, you get +1 to [[Accuracy]] against projectiles. | |bonus1=As an [[immediate action]] you can ''Deflect'': Make a non-[[Heavy]] melee attack against a projectile within reach. If you already had this ability, you get +1 to [[Accuracy]] against projectiles. | ||
Latest revision as of 00:44, 7 October 2024
| Parrier Elite Tier Expertise
| |
| Bonuses: | |
| ♦ As an immediate action you can Deflect: Make a non-Heavy melee attack against a projectile within reach. If you already had this ability, you get +1 to Accuracy against projectiles. | |
| ♦ As an immediate action you can Parry: Make a non-Heavy melee attack against a creature who is attacking you in melee. If your attack roll is less than or equal to theirs, you miss. If your attack roll is greater than theirs and you hit, they miss. Your attack doesn't actually do any on-hit effects (like damage) unless you take this class a second time. | |
| ♦ You get +1 to Agility. | |
| Special: This class may be taken up to two times. |
