Mystical powers: Difference between revisions
Foxwarrior (talk | contribs) No edit summary |
Foxwarrior (talk | contribs) oops I guess it has to be better than the generic option huh |
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|augment2=Inferno (+2) | |augment2=Inferno (+2) | ||
|augment2effect=The [[on fire]] condition applied by Combust adds your [ [[Magic-Damage]] ], including to other targets it spreads to. | |augment2effect=The [[on fire]] condition applied by Combust adds your [ [[Magic-Damage]] ], including to other targets it spreads to. | ||
|augment3=Fan the Flames (+ | |augment3=Fan the Flames (+2) | ||
|augment3effect=You may target | |augment3effect=You may target three additional targets if all targets are already [[on fire]]. | ||
}} | }} | ||
Revision as of 08:23, 2 October 2024
Power Descriptions
Action
Mystical powers take a Standard Action to use unless otherwise specified in their description. The actual movements involved in using a mystic power are determined by which mystical tradition the character follows.
Targeting
A power may say that you have to "clearly sense" a target. To clearly sense a target, it has to be within 1/10th of the maximum distance that you could sense it at with one of your senses, or have been within the past round. Camera feeds and such are sufficient, so long as they're displaying sensory input within the past round, but the camera's sensor also has to be within 1/10th of its maximum sensing distance. For example, Akrum the Mystic and Bob are talking over a hologram connection at a distance of 3 light seconds (less than 1 round). Bob is yelled at by someone out of view (normally audible from 300 meters away, but with a hologram scanner, only 150 meters). So long as the yelling person is within 15 meters of Bob's scanner, and as long as Akrum is close enough to the hologram display to clearly hear the sounds it makes, Akrum can target the offscreen person with mystic powers this round.
A power may say that a target has to "clearly sense" you, which works the same way, in reverse.
Creatures can always "clearly sense" theirselves.
Common Augments
The following augments can be applied to any appropriate power.
Hyper Destructive (+1): When the power deals damage, it gets +1 Demolition. This augment can be applied multiple times.
Multi-Target (+2): The power can target twice as many targets. This augment can be applied multiple times.
Increased Area (+3): The radii and lengths of any of the powers area of effect are doubled. This augment can be applied multiple times.
Elements
Fire
|
Rank 1
| |
| [ Magic-Damage ] | |
| Target: One creature or object you can clearly sense. | |
| Effect: If you hit the target with an attack against AD, it takes 1d6 Heat damage and is lit on fire. | |
| Superheat (+3): Combust gets +2 Demolition. If the target is killed or destroyed, it explodes violently, dealing 1d6-1 Physical damage ([ Magic-Damage ] applies, as does the bonus demolition) in a 10 meter spray. | |
| Inferno (+2): The on fire condition applied by Combust adds your [ Magic-Damage ], including to other targets it spreads to. | |
| Fan the Flames (+2): You may target three additional targets if all targets are already on fire. |
Time
Prescience
|
Rank 1
| |
| [ Durational ] | |
| Target: One creature who can clearly sense you. | |
| Effect: The creature gains a telepathic ability to communicate with other beings within 30 meters, even through walls. They can sense a unique identifying "feel" of any thinking creature, which does not allow them to locate it but does let them recognize it later, and can consciously project a thought to a specific creature as a lesser action. This thought has the target's "feel" and does not seem like the creature's own thoughts. The creature can then project thoughts back, also as a lesser action. Any time a creature projects a thought to another creature in this way, the receiving creature "clearly senses" the sending creature. Thoughts may be in the form of words or sensory ideas (like imagined images, or remembered smells), although they are limited by the lesser of the two creatures' ability to imagine or understand. | |
| Stable Connection (+2): Once a creature has sent a thought back to the target, then a link is opened between them, and they can continue to communicate telepathically even if they stop being close to each other. Telepathic communication is instantaneous, not limited by the speed of light. If the power ends then the link is closed. Either creature can also close the link with 1 round of concentration. | |
| Regain Connection (+2, requires Stable Connection): Open Mind lets a target sense the "feel" of, and communicate with, a creature they previously formed a link with, from within a distance of 30 light-seconds instead of 30 meters. | |
| Clearer Thoughts (+2): Creatures may send thoughts in the form of sensory ideas effectively even if the recipient would normally lack the ability to imagine such things. |
Imposition
|
Rank 4
| |
| [ Magic-Targets ] | |
| Target: One creature who can clearly sense you. | |
| Effect: Give a command. If the target fails a Will save with a -2 to the DC, they must follow that command in a calm and emotionless way for the next 3 rounds. They can be shaken free by taking at least 1 damage, or being grappled. After they stop following the command, they forget the time spent obeying it. | |
| Influence Thoughts (+2): The targets remember the time spent following the command, but they remember the command itself like a thought they had on their own that they just decided to do. If the command wasn't too out of character for them, they won't suspect they were Commanded at all. | |
| Long Command (+3): The targets continue following that command after the 3 rounds have passed. | |
| Sleeper Command (+3): Specify a trigger as you give the command. Instead of obeying immediately, they obey for a period starting when they sense that trigger. Command becomes an [ Ultra ] power. | |
| Commanding Yell (+4): Command targets any number of creatures in a 30 meter radius blast from you, who can clearly sense you. It stops being [ Magic-Targets ] and becomes [ Muscle-Area ]. |
