Brainjack: Difference between revisions

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|weight=4 [[kilograms]]
|weight=4 [[kilograms]]
|technologies=Advanced Neural Interfaces
|technologies=Advanced Neural Interfaces
|damage=1d6 Electricity
|damage=1d6-1 Electricity
|effect1=On a successful wound, the brainjack is attached to the target. While attached to a target, that target is vulnerable to [[hacking]] as though all of their organic parts were also cybernetic.
|effect1=On a successful wound, the brainjack is attached to the target. While attached to a target, that target is vulnerable to [[hacking]] as though all of their organic parts were also cybernetic.
|effect2=Detaching the brainjack from a creature within reach is a [[standard action|standard]] AND [[move action]].
|effect2=Detaching the brainjack from a creature within reach is a [[standard action|standard]] AND [[move action]].

Revision as of 20:14, 23 June 2024

Brainjack
Weapon
Coins 100
Weight 4 kilograms
Technologies: Advanced Neural Interfaces
Damage: 1d6-1 Electricity
Handedness: Brainjacks can only be wielded in one hand.
Effects: On a successful wound, the brainjack is attached to the target. While attached to a target, that target is vulnerable to hacking as though all of their organic parts were also cybernetic.
Detaching the brainjack from a creature within reach is a standard AND move action.
The brainjack has a wireless connection that may be turned on or off as a standard action
Special: The Brainjack targets GD at a -1 penalty instead of AD.