Acoustic resonance device: Difference between revisions
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|effect1=When it deploys, the Acoustic Resonance Device damages whatever structure it is attached to, attacking that material specifically with a 30 meter [[blast]] that travels inside and only inside the material and does not hit targets outside of the material. The [[blast]] hits automatically and deals 1d6+4 Noise damage on the first round, and gets +1 Noise damage for every consecutive round. | |effect1=When it deploys, the Acoustic Resonance Device damages whatever structure it is attached to, attacking that material specifically with a 30 meter [[blast]] that travels inside and only inside the material and does not hit targets outside of the material. The [[blast]] hits automatically and deals 1d6+4 Noise damage on the first round, and gets +1 Noise damage for every consecutive round. | ||
|effect2=The Acoustic Resonance Device has a wireless connection, which may be activated or deactivated as a [[standard action]]. If it's armed, the creature must have a password or [[hacking|Hack]] the device in order to change the wireless without deploying the device. | |effect2=The Acoustic Resonance Device has a wireless connection, which may be activated or deactivated as a [[standard action]]. If it's armed, the creature must have a password or [[hacking|Hack]] the device in order to change the wireless without deploying the device. | ||
|effect3=The Acoustic Resonance Device has a [[Hacking|Hackability Score]] of | |effect3=The Acoustic Resonance Device has a [[Hacking|Hackability Score]] of 4, and detonates when it detects a hacking attempt. | ||
|special=Placing the Acoustic Resonance Device is a [[heavy]] attack. When placed, you may choose the detonation method: It has a built-in computer, set to work as a [[Traps (Cybergems)|trap Computer]]. | |special=Placing the Acoustic Resonance Device is a [[heavy]] attack. When placed, you may choose the detonation method: It has a built-in computer, set to work as a [[Traps (Cybergems)|trap Computer]]. | ||
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Gear]] | [[Category:Gear]] | ||
Revision as of 08:28, 24 February 2018
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| Acoustic Resonance Device Weapon
| |
| Coins 150 Weight 3 kilograms
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| Technologies: Directed Sound | |
| Reload Time: Recharging takes 1 round per 2 Power. | |
| Ammunition: It costs 1 Power per round of damage, and can store up to 5 Power. | |
| Handedness: Can only be used one-handed. | |
| Effects: When it deploys, the Acoustic Resonance Device damages whatever structure it is attached to, attacking that material specifically with a 30 meter blast that travels inside and only inside the material and does not hit targets outside of the material. The blast hits automatically and deals 1d6+4 Noise damage on the first round, and gets +1 Noise damage for every consecutive round. | |
| The Acoustic Resonance Device has a wireless connection, which may be activated or deactivated as a standard action. If it's armed, the creature must have a password or Hack the device in order to change the wireless without deploying the device. | |
| The Acoustic Resonance Device has a Hackability Score of 4, and detonates when it detects a hacking attempt. | |
| Special: Placing the Acoustic Resonance Device is a heavy attack. When placed, you may choose the detonation method: It has a built-in computer, set to work as a trap Computer. |

