Blood animus: Difference between revisions
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|action=Clap | |action=Clap | ||
|casttime=[[Standard action|Standard Action]] | |casttime=[[Standard action|Standard Action]] | ||
|target=One touched [[unconscious]] [ [[Blooded]] ] creature. | |target=One [[touch|touched]] [[unconscious]] [ [[Blooded]] ] creature. | ||
|effect=If you successfully hit the target with an attack against [[GD]], they get up and act for you for up to 3 rounds, so long as you devote a [[lesser action]] to controlling them each round. They cannot think on their own during this time, but otherwise act as though conscious. This prevents them from being [[stationary]]. | |effect=If you successfully hit the target with an attack against [[GD]], they get up and act for you for up to 3 rounds, so long as you devote a [[lesser action]] to controlling them each round. They cannot think on their own during this time, but otherwise act as though conscious. This prevents them from being [[stationary]]. | ||
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Spell]] | [[Category:Spell]] | ||
Latest revision as of 08:23, 18 February 2018
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Paragon
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| The unconscious figure gets up and dances to your tune. | |
| Target: One touched unconscious [ Blooded ] creature. | |
| Effect: If you successfully hit the target with an attack against GD, they get up and act for you for up to 3 rounds, so long as you devote a lesser action to controlling them each round. They cannot think on their own during this time, but otherwise act as though conscious. This prevents them from being stationary. |
