Bear: Difference between revisions
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| |name=Bear |points=40 |tier=Elite | |name=Bear |points=40 |tier=Elite | ||
| |abilities=Special (Survival) x2, Violent x1, Special (Damage) x2 | |abilities=Special (Survival) x2, Violent x1, Special (Damage) x2 | ||
| |ad=8 (10 factor) |gd=7 (7 factor) |will= | |ad=8 (10 factor) |gd=7 (7 factor) |will=0 (1 factor) | ||
| |attack=3 (10 factor) |initiative=0 |stealth=0 |perception=2 | |attack=3 (10 factor) |initiative=0 |stealth=0 |perception=2 | ||
| |movement=7 meter [[land speed]] with 1 meter jump. 3 meter [[swim speed]]. | |movement=7 meter [[land speed]] with 1 meter jump. 3 meter [[swim speed]]. | ||
Revision as of 03:04, 9 July 2013
Bear
A bear is a big toothy clawed quadruped. It gets +4 damage with unarmed attacks, and +2 damage with other attacks. Bears are not particularly smart, and cannot speak.
| Bear Elite   —   40 points | |
| AD 8 (10 factor) GD 7 (7 factor) Will 0 (1 factor) HP 3 Toughness 5 | |
| Accuracy {{{accuracy}}} Save DC {{{savedc}}} | |
| Stealth 0 Perception 2 Agility {{{agility}}} | |
| Descriptors {{{descriptors}}} | |
| Movement 7 meter land speed with 1 meter jump. 3 meter swim speed. | |
| Size 2 meters Reach 2 meters | |
| Weight 640 Kilograms | |
| Skills Strongman +5, Acrobatics +1, Nature +4 | 
Advancement
The Bear may be given up to one more ability for 6 points.
Chitinous (12 points): The Bear gets a +15 Factor bonus to AD, and +4 Factor bonuses to GD and Attack. It gets -2 to Initiative. Its Shove attacks inflict wounds.
Expanding (5 points): The Bear gets a +2 Factor bonus to GD, Will, and Attack. It gets +2 meters to its movement speeds. It has an Inflated state, which doubles its size and reach; toggling this state is a minor action.
