Spinejammer: Difference between revisions
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<onlyinclude>{{Gear | <onlyinclude>{{Image|Spinejammer|130px}}{{Gear | ||
|name=Spinejammer | |name=Spinejammer | ||
|itemtype=Weapon | |itemtype=Weapon | ||
|fluff=This device | |fluff=This device is an external spine attachment | ||
|points=2 | |points=2 | ||
|weight=2 [[kilograms]] | |weight=2 [[kilograms]] | ||
Revision as of 01:18, 30 September 2016
| Spinejammer Weapon
| |
| This device is an external spine attachment | |
| Coins 20 Weight 2 kilograms
| |
| Damage: 1d6+1 Electricity | |
| Handedness: Spinejammers can only be wielded in one hand. | |
| Effects: On a successful wound, the spinejammer is attached to the target. While attached to a target, that target is paralyzed. | |
| Detaching the spinejammer from a creature within reach is a standard AND move action. | |
| Special: The Spinejammer targets GD at a -2 penalty instead of AD. |
