Sentinel: Difference between revisions

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trying to reduce the influence of non-Skill things on the Skill system
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|adf=4 |gdf=1 |willf=4
|adf=4 |gdf=1 |willf=4
|attackf=4 |perceptionf=3
|attackf=4 |perceptionf=3
|bonus1=When you [[Pay Attention]], you get +1 to [[Insight]] until your next turn.
|bonus1=When you [[Pay Attention]], you get +1 to [[Insight]] to detect [[Legerdemain]] attempts until your next turn.
|bonus2=Attacks made during a [[Ranged Guard]] or [[Melee Guard]] get +1 to [[Accuracy]].
|bonus2=Attacks made during a [[Ranged Guard]] or [[Melee Guard]] get +1 to [[Accuracy]].
|bonus3=You gain the ability to ''Bolster'': As an [[immediate action]] when another creature you are aware of and who is aware of you would have to make a [[Will Save]], you may also roll a [[Will Save]], and have the creature use that result if higher.
|bonus3=You gain the ability to ''Bolster'': As an [[immediate action]] when another creature you are aware of and who is aware of you would have to make a [[Will Save]], you may also roll a [[Will Save]], and have the creature use that result if higher.
}}
}}

Revision as of 23:10, 21 September 2014

Sentinel
Paragon Tier Expertise
Bonuses:
♦ When you Pay Attention, you get +1 to Insight to detect Legerdemain attempts until your next turn.
♦ Attacks made during a Ranged Guard or Melee Guard get +1 to Accuracy.
♦ You gain the ability to Bolster: As an immediate action when another creature you are aware of and who is aware of you would have to make a Will Save, you may also roll a Will Save, and have the creature use that result if higher.