Railgun: Difference between revisions

From Gempunks
look at that, I can bring it back down again to actually match up
price back down to 40
Line 3: Line 3:
|itemtype=Weapon
|itemtype=Weapon
|damage=1d6+5 Physical
|damage=1d6+5 Physical
|points=50 |weight=3500 [[Kilograms]]
|points=40 |weight=3500 [[Kilograms]]
|range=120m/1000m/30000m
|range=120m/1000m/30000m
|reload=[[Standard action|Standard Action]]
|reload=[[Standard action|Standard Action]]

Revision as of 04:44, 6 February 2014

Railgun
Weapon
Coins 400
Weight 3500 Kilograms
Damage: 1d6+5 Physical
Range: 120m/1000m/30000m
Reload Time: Standard Action
Ammunition: A round weighs 5 Kilograms, and each attack also costs 2 power.
Handedness: Reloading uses two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty.
Effects: Shells fired travel at a rate of 37500 meters per round.
Supersize: Supercooling: The railgun is no longer Heavy.

Car Launcher: The railgun can launch vehicles and metallic creatures weighing up to 10 times as much as a normal projectile, at targets up to 10000 meters away. They travel only 3000 meters per round. The vehicle or creature takes fall damage when it lands.

Special: The railgun is a Heavy Piercing Gun.