Ball lightning: Difference between revisions

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{{Creature
{{Creature
|name=Ball Lightning |points=15 |tier=Common
|name=Ball Lightning |points=15 |tier=Common
|ad=5 (0 factor) |gd=8 (9 factor) |will=0 (0 factor) |fortitude=0 (0 factor)
|ad=5 (0 factor) |gd=8 (9 factor) |will=0 (0 factor)
|attack=2 (4 factor) |initiative=0 |stealth=-1 |perception=2
|attack=2 (4 factor) |initiative=0 |stealth=-1 |perception=2
|movement=5 meter [[fly speed]].
|movement=5 meter [[fly speed]] with 0 meter aerobatics distance.
|hp=2 |toughness=4
|hp=2 |toughness=4
|attacks=3
|attacks=3
|size=1 meter |reach=1 meter |carrying=Nothing.
|size=1 meter |reach=1 meter |carrying=Nothing. |weight=None.
|skills=[[Strongman|Strongman -3]], [[Acrobatics|Acrobatics +2]]
|abilities=Special (Survival) x1, Violent x1
|skills=[[Strongman|Strongman -3]], [[Acrobatics|Acrobatics +3]], [[Legerdemain|Legerdemain +1]]
}}
}}

Revision as of 04:59, 12 December 2013

Ball Lightning

Ball lightning is a small, spherical ball of electricity, which floats gently around. It has a Lightning Bolt attack with 3m/10m range, which deals 1d6+1 damage and paralyzes creatures it wounds until the end of the ball lightning's turn. Ball lightning is extremely stupid; it wanders and attacks randomly, although it avoids moving within 2 meters of the ground.

If ball lightning collides with the ground for any reason, it is destroyed.

Ball Lightning
Common   —   15 points
AD  5 (0 factor)     GD 8 (9 factor)     Will 0 (0 factor)     HP  2     Toughness 4
Accuracy  {{{accuracy}}}     Save DC {{{savedc}}}
Stealth -1     Perception 2     Agility {{{agility}}}
Descriptors  {{{descriptors}}}
Movement  5 meter fly speed with 0 meter aerobatics distance.
Size  1 meter     Reach 1 meter
Weight None.
Skills  Strongman -3, Acrobatics +3, Legerdemain +1