Autogun: Difference between revisions

From Gempunks
this handedness thing is rather cumbersome...
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|name=Autogun
|name=Autogun
|itemtype=Weapon
|itemtype=Weapon
|descriptors=[ [[Automatic]] ], [ [[Piercing]] ], [ [[Gun]] ]
|descriptors=[ [[Automatic]] ], [ [[Piercing]] ], [ [[Loud]] ], [ [[Trigger Grip]] ]
|damage=1d6+2 Physical
|damage=1d6+2 Physical
|points=15 |weight=200 [[Kilograms]]
|points=15 |weight=200 [[Kilograms]]
|range=40m/250m/2500m
|range=40m/250m/2500m
|reload=[[Standard action|Standard Action]]
|reload=[[Standard action|Standard Action]]
|handedness=Reloading takes two hands. Firing can be done in one hand, albeit with a -4 penalty to attack unless your Strongman is at least 8, or with two hands for no penalty.  
|handedness=Reloading takes two hands.
|ammunition=An ammo belt can be good for any number of attacks, but weighs 5 [[Kilograms]] per attack, and 1 Kilogram per attack when empty.
|ammunition=An ammo belt can be good for any number of attacks, but weighs 5 [[Kilograms]] per attack, and 1 Kilogram per attack when empty.
}}
}}

Revision as of 08:40, 28 January 2015

Autogun
Weapon
[ Automatic ], [ Piercing ], [ Loud ], [ Trigger Grip ]
Coins 150
Weight 200 Kilograms
Damage: 1d6+2 Physical
Range: 40m/250m/2500m
Reload Time: Standard Action
Ammunition: An ammo belt can be good for any number of attacks, but weighs 5 Kilograms per attack, and 1 Kilogram per attack when empty.
Handedness: Reloading takes two hands.