Plasma cannon: Difference between revisions
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|reload=[[Standard action|Standard Action]] | |reload=[[Standard action|Standard Action]] | ||
|handedness=Reloading uses two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty. | |handedness=Reloading uses two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty. | ||
|ammunition=A plasma cartridge weighs | |ammunition=A plasma cartridge weighs 50 [[Kilograms]]. | ||
|effect1=The plasma cannon attacks all creatures and unattended objects in a 10 meter radius [[blast]]. It lights targets it wounds [[on fire]]. | |effect1=The plasma cannon attacks all creatures and unattended objects in a 10 meter radius [[blast]]. It lights targets it wounds [[on fire]]. | ||
|supersize=''Supercooling:'' The plasma cannon is no longer [[Heavy]]. | |supersize=''Supercooling:'' The plasma cannon is no longer [[Heavy]]. | ||
|special=The plasma cannon is a [[Heavy]] [[Gun]]. | |special=The plasma cannon is a [[Heavy]] [[Gun]]. | ||
}} | }} | ||
Revision as of 03:08, 6 August 2014
| Plasma Cannon Weapon
| |
| Coins 200 Weight 2000 Kilograms
| |
| Damage: 1d6+2 Heat | |
| Range: 80m/120m/180m | |
| Reload Time: Standard Action | |
| Ammunition: A plasma cartridge weighs 50 Kilograms. | |
| Handedness: Reloading uses two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty. | |
| Effects: The plasma cannon attacks all creatures and unattended objects in a 10 meter radius blast. It lights targets it wounds on fire. | |
| Supersize: Supercooling: The plasma cannon is no longer Heavy. | |
| Special: The plasma cannon is a Heavy Gun. |
