Nuke cannon: Difference between revisions
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|damage=1d6+1 Heat | |damage=1d6+1 Heat | ||
|points=20 |weight=8 [[Kilograms]] | |points=20 |weight=8 [[Kilograms]] | ||
|range=80m/400m | |range=80m/400m/1000m | ||
|reload=Two [[Standard action|Standard actions]], which need not be consecutive. | |reload=Two [[Standard action|Standard actions]], which need not be consecutive. | ||
|handedness=Reloading requires two hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty. | |handedness=Reloading requires two hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty. | ||
|ammunition=A miniature nuke weighs 4 [[Kilograms]]. | |ammunition=A miniature nuke weighs 4 [[Kilograms]]. | ||
|effect1=The nuke attacks all targets in a | |effect1=The nuke attacks all targets in a 15 meter radius [[blast]]. | ||
|special=The Nuke Cannon fires arcing projectiles, allowing you to fire over obstacles. | |special=The Nuke Cannon fires arcing projectiles, allowing you to fire over obstacles. | ||
}} | }} | ||
Revision as of 04:32, 9 February 2014
| Nuke Cannon Weapon
| |
| Coins 200 Weight 8 Kilograms
| |
| Technologies: Miniaturized Fission | |
| Damage: 1d6+1 Heat | |
| Range: 80m/400m/1000m | |
| Reload Time: Two Standard actions, which need not be consecutive. | |
| Ammunition: A miniature nuke weighs 4 Kilograms. | |
| Handedness: Reloading requires two hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty. | |
| Effects: The nuke attacks all targets in a 15 meter radius blast. | |
| Special: The Nuke Cannon fires arcing projectiles, allowing you to fire over obstacles. |
