Moneybags: Difference between revisions
From Gempunks
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Revision as of 18:22, 19 December 2015
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Common
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| You levitate the coinage and fling it with great force. | |
| [ Magic-Damage ] | |
| Target: See effect | |
| Effect: Make a normal Heavy Attack, using a Moneybags special weapon which uses 1000 copper for ammunition. Copper used in this way is flung at the target, but not destroyed. It deals 1d4+2 Physical damage, and has a 60m/180m range. | |
| Ritual Mode: For a brief instant, you become aware of all unattended earth, rock, gems, and metal within 60 meters. You can also detect implanted gems in the area. | |
| Unique Boosts: Wheel Of Money (+1 Tier): Use 4000 additional copper. The Moneybags weapon deals +1 damage, and can arc and curve around along a flat plane parallel to the path to the target; it cannot get through passages smaller than 2 meters wide, or travel more than 600 meters total.
Money Madness (+2 Tiers): The spell becomes Bound to you, and grants you the Moneybags special weapon for as long as it is bound. Cash Explosion (+1 Tier): Upon hitting its target, the money scatters in every direction, attacking all other creatures and unattended objects in a 3 meter spray for 1d4+1 Physical damage. Show Me The Money (+0 Tiers): You can cast Moneybags's Ritual mode as a standard action. |
