Missile bracket: Difference between revisions
From Gempunks
| Foxwarrior (talk | contribs)  ICBMing is all about the smooth ride | Foxwarrior (talk | contribs)  cruisin' for a bruisin' is a vehicle thang really | ||
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| |effect1=The large missile attacks all targets in a 10 meter radius [[blast]]. It deals +10 damage to the target in the center. | |effect1=The large missile attacks all targets in a 10 meter radius [[blast]]. It deals +10 damage to the target in the center. | ||
| |effect2=Large missiles fired travel at a rate of 20000 meters per round, altering course to continue towards the originally specified target as necessary. | |effect2=Large missiles fired travel at a rate of 20000 meters per round, altering course to continue towards the originally specified target as necessary. | ||
| }} | }} | ||
Revision as of 07:40, 20 February 2015
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| Missile Bracket Weapon | |
| [ Heavy ], [ Loud ], [ Trigger Grip ] | |
| Coins 150 Weight 20 Kilograms | |
| Damage: 1d8+7 Physical | |
| Range: 100m/300m/1500m/30000m | |
| Incremental Reload: 100 Kilograms | |
| Ammunition: A large missile weighs 25 Kilograms and is worth 25 points. | |
| Handedness: Reloading requires two hands. | |
| Effects: The large missile attacks all targets in a 10 meter radius blast. It deals +10 damage to the target in the center. | |
| Large missiles fired travel at a rate of 20000 meters per round, altering course to continue towards the originally specified target as necessary. | 
