Laser cannon: Difference between revisions

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it's gotta be able to compete with all those excessive cannons
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|itemtype=Weapon
|itemtype=Weapon
|descriptors=[ [[Heavy]] ], [ [[Loud]] ], [ [[Trigger Grip]] ]
|descriptors=[ [[Heavy]] ], [ [[Loud]] ], [ [[Trigger Grip]] ]
|damage=1d8+4 Light
|damage=1d8+10 Light
|points=15 |weight=1500 [[Kilograms]]
|points=15 |weight=1500 [[Kilograms]]
|range=50m/250m/Unlimited
|range=50m/250m/Unlimited
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|ammunition=Each attack costs 4 [[power]], plus an additional [[power]] equal to its Charge.
|ammunition=Each attack costs 4 [[power]], plus an additional [[power]] equal to its Charge.
|effect1=The Laser Cannon attacks all targets in a one meter wide beam-shaped [[spray]].
|effect1=The Laser Cannon attacks all targets in a one meter wide beam-shaped [[spray]].
|effect2=Each round in which it is fired, the Laser Cannon's Charge increases by 1. It deals additional damage equal to its Charge. If it is not fired for a round, its Charge decreases to 0 again.  
|effect2=Each round in which it is fired, the Laser Cannon's Charge increases by either 1 or 2, your choice. It deals additional damage equal to its Charge. If it is not fired for a round, its Charge decreases to 0 again.  
|effect3=The Laser Cannon gets -1 Damage for every 5000 meters of distance to the target through transparent gases of 0.5 Atmospheres or more.
|effect3=The Laser Cannon gets -1 Damage for every 5000 meters of distance to the target through transparent gases of 0.5 Atmospheres or more.
}}
}}

Revision as of 07:52, 12 February 2015

Laser Cannon
Weapon
[ Heavy ], [ Loud ], [ Trigger Grip ]
Coins 150
Weight 1500 Kilograms
Damage: 1d8+10 Light
Range: 50m/250m/Unlimited
Ammunition: Each attack costs 4 power, plus an additional power equal to its Charge.
Handedness: Reloading uses no hands.
Effects: The Laser Cannon attacks all targets in a one meter wide beam-shaped spray.
Each round in which it is fired, the Laser Cannon's Charge increases by either 1 or 2, your choice. It deals additional damage equal to its Charge. If it is not fired for a round, its Charge decreases to 0 again.
The Laser Cannon gets -1 Damage for every 5000 meters of distance to the target through transparent gases of 0.5 Atmospheres or more.