Laser cannon: Difference between revisions
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|effect1=The Laser Cannon attacks all targets in a one meter wide beam-shaped [[spray]]. | |effect1=The Laser Cannon attacks all targets in a one meter wide beam-shaped [[spray]]. | ||
|effect2=The Laser Cannon must charge for 1 round immediately before firing, and cannot be rotated more than 45 degrees while charging without breaking irreparably. While charging, the beam area glows gently with a visual stealth of 0. | |effect2=The Laser Cannon must charge for 1 round immediately before firing, and cannot be rotated more than 45 degrees while charging without breaking irreparably. While charging, the beam area glows gently with a visual stealth of 0. | ||
|effect3=Beginning or canceling the charging process is a [[cheap actions|cheap action]], and canceling the process wastes the clip. | |||
|special=The Laser Cannon is a [[Heavy]] [[Gun]]. | |special=The Laser Cannon is a [[Heavy]] [[Gun]]. | ||
}} | }} | ||
Revision as of 23:08, 24 November 2013
| Laser Cannon Weapon
| |
| Coins 150 Weight 1500 Kilograms
| |
| Damage: 1d8+4 Heat | |
| Range: 50m/250m/Unlimited | |
| Reload Time: The auto-loader takes 1 round to reload. | |
| Ammunition: A clip is good for 1 attack, and weighs 100 Kilograms. | |
| Handedness: Reloading uses no hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty. | |
| Effects: The Laser Cannon attacks all targets in a one meter wide beam-shaped spray. | |
| The Laser Cannon must charge for 1 round immediately before firing, and cannot be rotated more than 45 degrees while charging without breaking irreparably. While charging, the beam area glows gently with a visual stealth of 0. | |
| Beginning or canceling the charging process is a cheap action, and canceling the process wastes the clip. | |
| Special: The Laser Cannon is a Heavy Gun. |
