Laser cannon: Difference between revisions
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|range=50m/250m/Unlimited | |range=50m/250m/Unlimited | ||
|reload=The auto-loader takes 1 round to reload. | |reload=The auto-loader takes 1 round to reload. | ||
|handedness=Reloading | |handedness=Reloading uses no hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty. | ||
|ammunition=A clip is good for 1 attack, and weighs 100 [[Kilograms]]. | |ammunition=A clip is good for 1 attack, and weighs 100 [[Kilograms]]. | ||
|effect1=The Laser Cannon attacks all targets in a one meter wide beam-shaped [[spray]]. | |effect1=The Laser Cannon attacks all targets in a one meter wide beam-shaped [[spray]]. | ||
Revision as of 20:13, 10 November 2013
| Laser Cannon Weapon
| |
| Coins 150 Weight 1500 Kilograms
| |
| Damage: 1d8+4 Heat | |
| Range: 50m/250m/Unlimited | |
| Reload Time: The auto-loader takes 1 round to reload. | |
| Ammunition: A clip is good for 1 attack, and weighs 100 Kilograms. | |
| Handedness: Reloading uses no hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty. | |
| Effects: The Laser Cannon attacks all targets in a one meter wide beam-shaped spray. | |
| The Laser Cannon's charge time is such that the attack is resolved one round after it is fired. It creates plenty of light for warning during the intermediate time. | |
| Special: The Laser Cannon is a Heavy Gun. |
