Kinetic armor: Difference between revisions

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some of those are normally the same
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|chakra=Heart
|chakra=Heart
|effect1={{Icon|Pink}} When an attack that deals Physical damage would wound you, it [[fling|flings]] you backwards 2 meters per wound instead. Because the affected region is accelerated first, the inevitable spin increases the [[Acrobatics]] check DC to remain standing by 8.
|effect1={{Icon|Pink}} When an attack that deals Physical damage would wound you, it [[fling|flings]] you backwards 2 meters per wound instead. Because the affected region is accelerated first, the inevitable spin increases the [[Acrobatics]] check DC to remain standing by 8.
|special=Kinetic Armor comes in variants for other damage types: Thermodynamic for Heat damage, Cryonic for Cold damage, Sonic for Noise damage, Chemical for Acid damage, Magnetic for Electricity damage, and Photonic for Light damage.
}}
}}
</onlyinclude>
</onlyinclude>
[[Category:Item]]
[[Category:Item]]

Revision as of 21:51, 1 January 2014

Kinetic Armor
Magic Armor
This appears to be a set of bright pink bracers, shoulder pads, leg plate, and belt.
Value 12000 copper
Weight 4 kilograms
Chakra: Heart
Effects: When an attack that deals Physical damage would wound you, it flings you backwards 2 meters per wound instead. Because the affected region is accelerated first, the inevitable spin increases the Acrobatics check DC to remain standing by 8.
Special: Kinetic Armor comes in variants for other damage types: Thermodynamic for Heat damage, Cryonic for Cold damage, Sonic for Noise damage, Chemical for Acid damage, Magnetic for Electricity damage, and Photonic for Light damage.