Archmage: Difference between revisions
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|bonus1=You learn a single Legend [[Spell list|spell]]. | |bonus1=You learn a single Legend [[Spell list|spell]]. | ||
|bonus2=You gain one Legend charge. You can recharge all your Legend charges with 6 days of [[concentrate|concentration]]. Note that you can't cast a spell unless you have the appropriate [[Gem|Gem(s)]]. | |bonus2=You gain one Legend charge. You can recharge all your Legend charges with 6 days of [[concentrate|concentration]]. Note that you can't cast a spell unless you have the appropriate [[Gem|Gem(s)]]. | ||
|bonus3=You can | |bonus3=You can attune a Legend spell you know to an implanted gem that has one of its color(s), replacing whatever spell was attuned to that gem before. This takes 6 days of [[concentrate|concentration]]. | ||
|bonus4=You can handle implanting one additional gem without problems. | |||
|special=This class may be taken multiple times. | |special=This class may be taken multiple times. | ||
}} | }} | ||
Revision as of 20:26, 12 January 2014
| Archmage Legend Tier Expertise
| |
| Prerequisites Mage | |
| Bonuses: | |
| ♦ You learn a single Legend spell. | |
| ♦ You gain one Legend charge. You can recharge all your Legend charges with 6 days of concentration. Note that you can't cast a spell unless you have the appropriate Gem(s). | |
| ♦ You can attune a Legend spell you know to an implanted gem that has one of its color(s), replacing whatever spell was attuned to that gem before. This takes 6 days of concentration. | |
| ♦ You can handle implanting one additional gem without problems. | |
| Special: This class may be taken multiple times. |
