Dart rifle: Difference between revisions
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|range=90m/300m/1500m | |range=90m/300m/1500m | ||
|reload=[[Move action]] to insert a dart. | |reload=[[Move action]] to insert a dart. | ||
|handedness=Reloading requires two hands | |handedness=Reloading requires two hands. | ||
|ammunition=A dart is good for 1 attack, and weighs 0.25 [[Kilograms]]. | |ammunition=A dart is good for 1 attack, and weighs 0.25 [[Kilograms]]. | ||
|effect1=The darts can contain up to 0.1 [[kilograms]] of [[poison and disease|poison, disease]] or [[Gear and Gadgets#Drugs|drug]], and injects that into any creature it wounds. | |effect1=The darts can contain up to 0.1 [[kilograms]] of [[poison and disease|poison, disease]] or [[Gear and Gadgets#Drugs|drug]], and injects that into any creature it wounds. | ||
Revision as of 08:40, 28 January 2015
| Dart Rifle Weapon
| |
| [ Piercing ], [ Trigger Grip ] | |
| Coins 10 Weight 4 Kilograms
| |
| Damage: 1d6 Physical | |
| Range: 90m/300m/1500m | |
| Reload Time: Move action to insert a dart. | |
| Ammunition: A dart is good for 1 attack, and weighs 0.25 Kilograms. | |
| Handedness: Reloading requires two hands. | |
| Effects: The darts can contain up to 0.1 kilograms of poison, disease or drug, and injects that into any creature it wounds. |
