Conventional bomb: Difference between revisions
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|name=Conventional Bomb | |name=Conventional Bomb | ||
|itemtype=Weapon | |itemtype=Weapon | ||
|descriptors=[ [[Heavy]] ] | |||
|damage=1d12+8 Physical | |damage=1d12+8 Physical | ||
|points=4 |weight=1000 [[Kilograms]] | |points=4 |weight=1000 [[Kilograms]] | ||
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|effect1=The bomb attacks all targets in a 15 meter radius [[blast]]. | |effect1=The bomb attacks all targets in a 15 meter radius [[blast]]. | ||
|effect2=The bomb can be set with a timer, delaying its explosion by a specified number of rounds. The timer can be changed or canceled with a wired connection and a DC 6 [[Hacking]] check. | |effect2=The bomb can be set with a timer, delaying its explosion by a specified number of rounds. The timer can be changed or canceled with a wired connection and a DC 6 [[Hacking]] check. | ||
}} | }} | ||
Revision as of 08:19, 28 January 2015
| Conventional Bomb Weapon
| |
| [ Heavy ] | |
| Coins 40 Weight 1000 Kilograms
| |
| Damage: 1d12+8 Physical | |
| Handedness: Arming and dropping the bomb can be done one-handed. | |
| Effects: The bomb attacks all targets in a 15 meter radius blast. | |
| The bomb can be set with a timer, delaying its explosion by a specified number of rounds. The timer can be changed or canceled with a wired connection and a DC 6 Hacking check. |
