Conventional bomb: Difference between revisions

From Gempunks
work as depth charges too
 
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|name=Conventional Bomb
|name=Conventional Bomb
|itemtype=Weapon
|itemtype=Weapon
|descriptors=[ [[Heavy]] ]
|damage=1d12+8 Physical
|damage=1d12+8 Physical
|points=4 |weight=1000 [[Kilograms]]
|points=4 |weight=1000 [[Kilograms]]
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|effect1=The bomb attacks all targets in a 15 meter radius [[blast]].
|effect1=The bomb attacks all targets in a 15 meter radius [[blast]].
|effect2=The bomb can be set with a timer, delaying its explosion by a specified number of rounds. The timer can be changed or canceled with a wired connection and a DC 6 [[Hacking]] check.
|effect2=The bomb can be set with a timer, delaying its explosion by a specified number of rounds. The timer can be changed or canceled with a wired connection and a DC 6 [[Hacking]] check.
|special=The bomb is too heavy to throw, and must be dropped. It is a [[Heavy]] weapon.
}}
}}

Revision as of 08:19, 28 January 2015

Conventional Bomb
Weapon
[ Heavy ]
Coins 40
Weight 1000 Kilograms
Damage: 1d12+8 Physical
Handedness: Arming and dropping the bomb can be done one-handed.
Effects: The bomb attacks all targets in a 15 meter radius blast.
The bomb can be set with a timer, delaying its explosion by a specified number of rounds. The timer can be changed or canceled with a wired connection and a DC 6 Hacking check.